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Post by Jim Van on Nov 8, 2007 15:03:44 GMT -5
Element List: Heat - Fire element! -Can cause ~BURNING~ status! -Can overpower Wood attacks! (sans Giga, of course) -Can burn wooden obstacles in one hit! -Can melt Ice! (Must be Magma) -Can make Magma panels! -Has ability to survive extremely high heats and control them! -Suffers no damage from Magma panels, or Fire Towers!Aqua - Water/Ice element! -Can cause ~FREEZING~ status! -Can overpower Heat attacks! (sans Giga of course) -Can make Water/Ice panels! -Can put out fires and Fire Towers in one hit! -Can freeze panels! -Does not slip on Ice panels, and does not slow down on Water! -Can dive into Water panels for 3-7 turns! -Has ability to draw moisture from air!Wood - Wood element! -Can heal on Grass panels! -Can overpower Elec attacks! (sans Giga of course) -Can create wooden walls! -Can create Grass/Poison/Sand panels! -Suffers no effects from Sand or Poison panels! -Can summon Trees! -Can control plants!(Requires Unique Ability) Elec - Electric element! -Gets stronger on Metal panels! -Can summon Steel Blocks/Metal Panels! -Can overpower Aqua attacks! (sans Giga of course) -Can summon Steel Walls! -Can use Magnetism/Gravity attacks! -Can heal from Lightning strikes!Wind - Wind/Air Element! -Can fly/float! -Can ignore holes and all panel effects! -Can repair panels!(Set to normal) -Can throw off solid attacks!(sans Giga of course) -Can control weather, and make it speed up/slow down! -Doesn't move in Wind! -Can lift and throw panels! -Can lift and throw trees/obstacles!(Requires Mega attack) Sword - Blade/Sword Element! -Can use Blade/Sword/Spike/Arrow etc. attacks! -Can cut down Wood obstacles in seconds! -Can pierce barriers!(must be spike/arrow) -Can lift panels! -Can parry other swords/close range attacks!(requires unique ability/move)Break - Break through barriers and objects! -Can use Hammers, Wrecking Balls, Cannonballs and Fists! -Fist chips gain +20 in damage! -Can break barriers and most obstacles in one hit! -Doesn't move in Wind!(requires heavy, bulky Navi) -Can crack panels by walking! -Can break panels by walking/attacking! -Can crack Rock and Brick obstacles!Cursor - Lock-on to enemies! -Can hurt/find Invisible Navis! -Can use Scope Guns/Aiming Attacks! -Can find enemy/obstacle weak points! -Can break solid obstacles in one hit!(must find weak point) -Can find and shoot down flying Navis! Obstacle - Create obstacles! -Can create clones with HP from 100-300! -Can summon obstacles! -Can turn into obstacle!(require Modify element, also) Modify - Modify the weather/panels! -Can change/summon weather! -Can temporarily boost Navi stats, including Speed and HP! -Can summon any panel type! -Can inflict all bugs and status effects! -Status effects last 1 turn! -Can speed up/slow down time!Life - Heal/Drain HP and add status effects! -Can heal! -Can drain HP! -Can heal others! -Can give inteligent life to obstacles and plants! -Can alter enemy HP for 1-4 turns! (can only drop/raise by 200) Stealth - Turn invisible and teleport! -Can Teleport! -Can turn Invisible/Intangible! -Can create replacements! -Can create illusions! -Can be in-detectable by radar! Dark - Evil element... Dark Chips = No effect -No effects/damage from Dark Chips! -Can control Shadows! -Can create Dark Souls from self/opponent!(Requires GIGA attack) -Normal chips are unusable! -Can create Dark Holes, Poison panels, and suffer no effects from either! Pure - Good element... Dark Chips break on use. -Dark chips break on use! -Dark chips do no damage! -Can use ~BLIND~ status! -Can summon Holy Panels! -Can use Light/Laser/Ray attacks!Metal - The steel element... Breaks guards and can pierce auras. -Shatter guards, barriers, and blocks! -Pierce any aura! -Break swords and weapons! -Can use "Gears" for attacks! -Can summon Steel Cubes and Steel Walls! -Can cause "Confusion" status! -Can destroy panels in one hit! -Can withstand "Wind" effects and attacks! ULTIMA - GOD element. DO NOT ASK FOR IT. It is for Admins only. -ALL ELEMENTAL ABILITIES!
KROSS - ?????????????? -Can use Bones, summon dead, and wield ULTIMA element swords!
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Post by Jim Van on Feb 15, 2008 20:54:44 GMT -5
ELEMENT WEAKNESS LIST:
Heat beats Wood Wood beats Elec Elec beats Aqua Aqua beats Heat
Wind beats Cursor Cursor beats Stealth Stealth beats Break Break beats Obstacle Obstacle beats Metal Metal beats Sword
Dark beats Pure Pure beats Dark
*Modify and Life have no real weaknesses, being well rounded elements, thus are not on the list.
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Post by Jim Van on Feb 26, 2008 14:03:11 GMT -5
Obstacles: Rock: Standard rock. Weak to Break. Rock Cube: Large, cube-shaped rock. Weak to Break. Ice Block: Large block of Ice. Weak to Fire and Break. Fire Tower: Large tower of fire. Weak to Ice and Water. Mirror: Mirror reflects elec/energy attacks. Weak to Break. Grass Lump: Lump of grass. Weak to Fire and Wind. Tree: Cyber tree. Weak to Fire. Steel Wall: Large wall. Breaks after sustaining 9999 damage, or 3 standard break attacks. Brick Wall: Large brick wall. More fragile then stone wall. Breaks after sustaining 500 damage, or one break attack. Stone Wall: Large stone wall. Breaks after sustaining 800 damage, or two break attacks. Brick Cube: More fragile then Rock Cube. Breaks after sustaining 1600 damage, or four break attacks. Steel Cube: Impenetrable cube! Only breakable by a Giga attack of the ULTIMA element.
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Post by Jim Van on Feb 26, 2008 14:04:04 GMT -5
Panels: Normal: Standard panel. Grass: Wood navis can heal on these. Grassy panels. Magma: Causes damage to non-heat navis. Puddles of Lava... Metal: Doubles damage of Elec attacks. Metal plated panel. Ice: Slippery panels to non-Aqua element navis. Doubles damage done by Elec navis. Frozen panels... Water: Aqua navis may dive into these for one turn. Puddles of water. Slows you down. Sand: Slows you down. Pile of sand. Poison: Drains life from non-wood Navis! Swampy panels... Holy: Half damage taken here. Shining panels. DarkHole: Gives power to Dark Navis, doubling attack power! Normal cannot step on these. Pure Navis can destroy with attacks. Broken: Broken panels. Will return. Cracked: Will break when stepped on! Hole: Hole. Magnet: Pulls you to that panel from adjacent panels. Elec Navis not effected. *Floating Navis may ignore all panels.
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Post by Jim Van on Feb 26, 2008 14:05:12 GMT -5
Statuses: Stunned: LASTS FOR THE TURN INFLICTED. Navi cannot move or attack! Blinded: Cannot see! Dodge and block counts reduced to 0 for two turns. Bugged: A general problem with your Navi. Lasts for the battle. These are the bugs: --Drain: HP steadily drops. --Slide: Navi keeps slipping, as if all panels were iced over. --Cracking: Panels the Navi steps on are cracked when he moves away, and break. --Poison Spawn: Panels the Navi steps on become Poison when he moves away. --Fan: Sucks you toward opponent! --Wind: Blows you away from opponent! Feezing: Navi is frozen until thawed(three turns) or broken. Growth: Navi is caught in plant growth, lowering his dodges by 2, and blocks by 3. ((Dodges cannot go below 1)) Surge: Navi is surged with electrical energy, making them unable to attack. However, their dodges and blocks are increased by 2. Burning: Navi catches fire and loses HP steadily! Gash: Can only be inflicted with SWORD element. Leaves painful gashes that limit movement in effected area. Fear: Lasts 3 turns. Navis inflicted with fear RUN from their opponent, and cannot attack or look at them! Their max dodge is reduced to 1, and block to 0. Illusion: LASTS 1 TURN UNLESS STATED OTHERWISE. Navi suddenly succumbs to an illusion. Their current number of dodges is reduced to 1, and blocks to 0.
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Post by Jim Van on Feb 26, 2008 14:05:53 GMT -5
Weather:
Sunny: Standard Weather. Cloudy: Usually accompanied with Storm or Rain. Rain: Causes steady drainage of Heat Navi HP. Rain falls from the sky. Thunder: Thunder and lightning strikes are common. Lightning every two turns. Causes burning effect. Storm: Combination of Rain and Thunder. Lightning heals Elec Navis 10HP. Night: Stealth Navis gain double power! Its dark, and hard to see... Wind: Wind blows you back every two turns for two turns. Wind navis impervious. Ember: Embers fall from the sky! Causes steady damage to normal navis, and heals Heat navis steadily. Snow: Snow slowly falls from sky... creates one ice panel every three turns. Slowly heals Aqua navis. Blizzard: Snow/Wind combination. Slowly heals Aqua navis. Hail: Ice falls from sky! Causes steady damage. Break Navis impervious.
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